This week I expanded the map elements resource for my "MapMaker" tempalte and action set that are used to create the Mini-Dungeon adventures published by AAW Games/Adventureaweek.com.
Several new tools have been added to the interface that enable it to handle several new types of maps. These features include: variable scale on the same map to indicate altitude for sections of a map, secondary map overlays, elements and textures for creating "overland" world-style, and smooth water transitions that create textured, detailed shorelines that fade into and around generated bodies of water. Keep an eye out for these new style of maps in upcoming Mini-Dungeon adventures!
Here are a few examples of new cartography for future Mini-Dungeons that I put together using these new map elements and tools: